Canadian Patterns Listing/ 2004-2005
Sportsman:
- Takeoff (Enter the box)
- Straight Flight Out (U)
- Procedure Turn (T)
- Straight Flight Back (Exit/ Enter the box)
- One Loop (U)
- One Immelmann (T)
- Split "S" (D) (Exit/ Enter the box)
- One Horizontal Roll (D)
- Half Rev Cuban Eight (T)
- Cobra without Rolls (Exit/ Enter the box) (U)
- Straight & Level Flight (D)
- 2 Half Cuban Eight (T)
- Stall Turn (U) (Exit/ Enter the box)
- Rectangular Approach (U)
- Landing (U)
Intermediate:
- Takeoff
- Reverse Cuban 8 (U)
- Pull Push Pull Humpty Bump, 1/2 Roll Down (T)
- 2 Point Roll (D)
- Stall Turn (T)
- 3 Inside Loops (U)
- 1/2 Reverse Cuban 8 (T)
- 2 Horizontal rolls (D)
- 1/2 Cuban 8 (T)
- Stall turn w 1/4 rolls up and down (U)
- Immelmann turn (T)
- 1 Outside Loop (D)
- Split (T)
- Square Loop (U)
- Landing
Advanced:
- Takeoff
- Reverse Cuban 8 (U)
- Stall Turn
- Slow Roll (D)
- Half Square Loop with 2 of 4 Point Rolls in Vertical
- Outside Square Loop from Top w/ ½ Rolls in 1st and 3rd Legs (U)
- Bunt with Half Roll Out
- Double Immelmann, With Half Rolls (D)
- Immelmann Turn
- 45 Degrees Down, One Positive Snap (U)
- Top Hat with ¼ Rolls
- Triangle Rolling Loop, 2 of 4 Point Roll, Exit Inverted (D)
- Push-Pull-Pull Humpty Bump
- Avalanche, Upright (U)
- Stall Turn with ½ Rolls
- Four Point Roll (D)
- Half Square Loop with ½ Roll in Vertical
- 2 ½ Turn Spin, ½ Roll Out (U)
- Landing
Masters:
- Takeoff
- Stall Turn, 1 ¼ Rolls Up, ¾ Roll Down (U)
- Humpty Bump with Options
- Slow Roll (D)
- Immelmann Turn
- Reverse Cuban 8 from Top with 2 of 4 Point Rolls (U)
- Full Roll, Half Outside Loop
- Inverted Four Point Roll (D)
- Half Square Loop with 2 of 2 Point Rolls
- 45 Degrees Down, 1 ½ Positive Snap (U)
- Push-Pull-Push Humpty Bump, ½ Roll Down
- 4 of 8 Point Roll from Inverted (D)
- Top Hat, 3 of 4 Point Roll Up, 1/4 Roll Down, Enter Upright, Exit Inverted
- Two loops with Half Rolls at Bottom (U) (modification in 2005)
- Stall Turn with ½ rolls
- Triangle Loop, ½ Roll Up, 2 of 4 Point Roll on Top, ½ Roll Down, Exit Inverted (D)
- Half Square Loop with 2 of 4 Point Roll
- Three Turn Inverted Spin, Exit Inverted (U)
- Outside Immelmann Turn
- Pull-Push-Push Humpty Bump, 1/2 Roll Down, Full Roll Up (D)
- Bunt with 2 of 4 Point Roll Out
- Square On Corner, 1/2 Rolls in Legs 1 & 3 (U)
- Landing
FAI Priliminary Schedule P-05 (Prelim for 2004-2005)
PRELIMINARY SCHEDULE P-05 (K-Factor)
1. Take-off sequence (1)
2. Reverse Cuban 8, 4/8-pt. roll first, 2/2-pt. roll second, exit inverted (4)
3. Stall turn, 2/4-pt. roll up, negative snap-roll down (4)
4. Reversed four-point roll (4)
5. Half square loop, full roll up, exit inverted (2)
6. Inverted triangle loop with ½ rolls, exit inverted (3)
7. Two turn inverted spin (2)
8. Loop with integrated slow roll on top (4)
9. Half clover, 2/4-pt. roll up, ½ roll down, exit inverted (3)
10. 45 degrees up with 4-point roll, exit inverted (4)
11. Reverse humpty bump, pull-push-push, 2/4-pt. roll down ½ roll up
(or ¾-pt. roll down, ¼ roll up) (3)
12. Reverse double Immelmann, full roll first, 2/4-pt. roll second, exit inverted (4)
13. Goldfish, with ½ rolls 2
14. Square loop with ½ rolls in vertical legs, and 2/4-pt. rolls in horizontal legs (5)
15. Half reverse Cuban 8, full roll, exit inverted (2)
16. 4/8-pt. roll, with slow roll opposite (5)
17. Humpty Bump, pull-pull-push, positive snap roll up, exit inverted at mid-level. (4)
18. Vertical eight, top first, integrated ½ roll on centre (3)
19. Split S with full roll, exit inverted (2)
20. Opposite three-quarter slow roll from inverted, exit inverted (4)
21. Half square outside loop with 2/4-pt. roll up, exit inverted (2)
22. Two 2-turn inverted spins, opposite, ½ roll exit (4)
23. Landing sequence (1)
Total K =72
FIA Finals Schedule F-05 (Finals for 2004-2005)
SEMI- FINALS, AND FINALS SCHEDULE F-05 K-Factor
1. Take-off sequence (1)
2. Rolling loop with one roll (5)
3. Half square loop on corner, 2/4-pt. rolls, exit inverted (2)
4. Reverse humpty bump with roll down, positive snap-roll up, exit inverted (5)
5. Figure 6 with ½ roll down, exit inverted (2)
6. Inverted hourglass, mid entry, top first, 2/4-pt. roll down (4)
7. Two-turn positive spin, exit inverted (3)
8. Opposite ¾-pt, roll inverted to exit inverted (4)
9. Stall turn, 2/8-pt. roll up, ¾-pt. roll down (3)
10. Rolling circle with three rolls opposite, first roll to outside (5)
11. Half roll, half outside loop, with full roll (3)
12. Reverse avalanche, 1 ½ negative snap-roll, exit inverted (5)
13. Reverse humpty bump, pull-push-push, 2/8-pt. roll down, ¼ roll up
(or 2/4-pt. roll down, ½ roll up) (3)
14. Reverse golf ball from top, with ½ rolls (4)
15. Half square outside loop, 1 ½ positive snap-roll down (4)
16. Reverse knife-edge, exit inverted (5)
17. Rolling half outside loop, full roll. (3)
18. 45 degrees down, 2/4-pt. roll and negative snap-roll opposite, ½ roll exit (5)
19. Landing sequence (1)
Total K = 67
PDF version of Score sheets provided by the MAAC site